Carbide Create Build 310

Posted on Nov 21, 2017 by Rob

We just uploaded a new version of Carbide Create, build 310, with a feature we’ve been planning for a while Texture Toolpaths.

Texture Toolpaths create textures on your parts, from simple hatching to a carved wood look. The texture is created by moving the cuter in a sweeping motion into the stock and then back out. Like V Carving, this motion gives the finished parts a 3D look without the time required for 3D machining.

2D textures via toolpath

To take full advantage of Textures, you’ll want to use it with a V cutter or a ball cutter.

This first release of Texture Toolpaths is best described as a “beta”. While playing with Textures, we’ve found that you end up developing a lot of design patterns, both the texture settings themselves and how they’re applied to the project, to get a unique look. We’ve got some ideas about what we’d like to add to Textures, but we’re reluctant to go any further in a vacuum. We know you’ll surprise us with new applications and ideas that we can incorporate into the tool path code. Try it out and send us your thoughts.

You can see a quick walkthrough of Textures here.

Here are a couple of quick examples that Edward worked up:

Example texture 1

Example texture 2

Grab the latest build here

Sign up for the Carbide 3D Newsletter

We'll keep you up to date on new things in the world of Carbide 3D, and CNC in general.

No spam, unsubscribe any time.